FixedPool.dealloc

Returns previously allocated item back to the pool.

If the item type has a destructor it is called.

  1. void dealloc(U* p)
  2. void dealloc(T* p)
    struct FixedPool(size_t blockSize, size_t numBlocks, T = void)
    void
    dealloc
    (
    T* p
    )

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